AnimationBlendSelector1D.AddNode(float, string, Nullable) Method
Definition
Namespace: Brine2D.Animation
Adds a node associating a threshold value with a clip name. Nodes are kept sorted by threshold ascending. Evaluates immediately after adding.
C#
public Brine2D.Animation.AnimationBlendSelector1D AddNode(float threshold, string clipName, System.Nullable<float> speed=null);
Parameters
threshold System.Single
The parameter value at which this clip becomes the primary candidate.
clipName System.String
Name of the clip to play when Value is closest to this threshold.
speed System.Nullable<System.Single>
Optional speed override at this threshold. Adjacent nodes with speed overrides interpolate
Speed between them. Floored at 0.001 unless
AllowZeroSpeed is set.