v1.0
Release Date: 2026
Target Framework: .NET 10
Brine2D 1.0 is the first stable release. The core engine is feature-complete, the API is locked, and CI runs on Windows, macOS, and Linux.
API Stability
From v1.0 onward:
- No breaking changes without a major version bump (2.0)
- Deprecations are announced one minor version before removal
- Patch releases contain only bug fixes
Known Limitations
- NativeAOT / IL-trimmed publishing:
RegisterBrineComponents()uses reflection. For a fully trim-safe deployment, register each component type with a source-generatedJsonTypeInfo<T>. A fully AOT-safe built-in registration path is on the post-1.0 roadmap. - macOS and Linux runtime: Both platforms build and test clean in CI. In-game runtime validation is community-sourced — reports welcome.