Text
Definition
Namespace: Brine2D.Rendering
| Classes |
|
| BBCodeParser |
Parses BBCode-style markup into styled text runs. Supported tags: [color=#RRGGBB], [size=N], [b], [i], [u], [s] |
| PlainTextParser |
A no-op parser that treats all text as plain text \(no markup processing\). Useful when you want to guarantee that special characters are rendered literally. |
| Structs |
|
| TextRenderOptions |
Options for text rendering with rich formatting support. |
| TextRun |
Represents a contiguous span of text with uniform styling. |
| Interfaces |
|
| IMarkupParser |
Interface for parsing markup text into styled text runs. Implement this to support custom markup formats \(Markdown, HTML, etc\.\). |