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AnimationBlendSelector2DSnapshot(float, float, string, float, bool, bool) Constructor

Definition

Namespace: Brine2D.Animation

An immutable snapshot of an AnimationBlendSelector2D's runtime state. Capture via CaptureSnapshot() and restore via RestoreSnapshot\(AnimationBlendSelector2DSnapshot\). Node definitions are not captured.

C#
public AnimationBlendSelector2DSnapshot(float X, float Y, string? ActiveClip, float CrossFadeDuration, bool RespectNonLoopingClips, bool AllowZeroSpeed);

Parameters

X System.Single

The X blend parameter at the time of capture.

Y System.Single

The Y blend parameter at the time of capture.

ActiveClip System.String

The active clip name at the time of capture, or null.

CrossFadeDuration System.Single

The cross-fade duration at the time of capture.

RespectNonLoopingClips System.Boolean

Whether non-looping clip respect was enabled.

AllowZeroSpeed System.Boolean

Whether zero-speed was allowed at the time of capture.