AnimationBlendSelector2DSnapshot(float, float, string, float, bool, bool) Constructor
Definition
Namespace: Brine2D.Animation
An immutable snapshot of an AnimationBlendSelector2D's runtime state. Capture via CaptureSnapshot() and restore via RestoreSnapshot\(AnimationBlendSelector2DSnapshot\). Node definitions are not captured.
C#
public AnimationBlendSelector2DSnapshot(float X, float Y, string? ActiveClip, float CrossFadeDuration, bool RespectNonLoopingClips, bool AllowZeroSpeed);
Parameters
The X blend parameter at the time of capture.
The Y blend parameter at the time of capture.
ActiveClip System.String
The active clip name at the time of capture, or null.
CrossFadeDuration System.Single
The cross-fade duration at the time of capture.
RespectNonLoopingClips System.Boolean
Whether non-looping clip respect was enabled.
AllowZeroSpeed System.Boolean
Whether zero-speed was allowed at the time of capture.