AnimationClip.UserData Property
Definition
Namespace: Brine2D.Animation
Arbitrary per-clip payload. Use this to attach game-specific data \(e\.g\. clip categories, tags, metadata\) without subclassing. Not consumed by the animation system.
Namespace: Brine2D.Animation
Arbitrary per-clip payload. Use this to attach game-specific data \(e\.g\. clip categories, tags, metadata\) without subclassing. Not consumed by the animation system.