AnimationStateMachine.ForceStateDirectQueued(AnimationClip) Method
Definition
Namespace: Brine2D.Animation
Queues a clip instance to play directly after the current non-looping clip finishes, or immediately if nothing is playing. The clip does not need to be pre-registered.
C#
public Brine2D.Animation.AnimationStateMachine ForceStateDirectQueued(Brine2D.Animation.AnimationClip clip);
Parameters
clip AnimationClip