ClipEvent.FireBothDirections Property
Definition
Namespace: Brine2D.Animation
When true and the owning clip uses PingPong, the event also
fires during the backward sweep. Ignored for non-ping-pong clips.
Namespace: Brine2D.Animation
When true and the owning clip uses PingPong, the event also
fires during the backward sweep. Ignored for non-ping-pong clips.