SpriteAnimator.CurrentTime Property
Definition
Namespace: Brine2D.Animation
Elapsed playback time of the current clip in seconds, or 0 if nothing is active.
For PingPong modes, returns the position within the current pass, not the full cycle time.
Namespace: Brine2D.Animation
Elapsed playback time of the current clip in seconds, or 0 if nothing is active.
For PingPong modes, returns the position within the current pass, not the full cycle time.