SpriteAnimator.PlayDirect(AnimationClip, bool) Method
Definition
Namespace: Brine2D.Animation
Plays an AnimationClip instance directly without requiring it to be pre-registered via AddAnimation\(AnimationClip\). Useful for procedurally generated or temporary clips.
Parameters
clip AnimationClip
The clip to play.
restart System.Boolean
When false \(default\): no-op if this exact clip instance is already active and
playing or paused. When true, restarts unconditionally.
Exceptions
System.InvalidOperationException
Thrown if the clip has no frames.