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AssetManifest.GetUniqueKeys() Method

Definition

Namespace: Brine2D.Assets

Returns the deduplicated set of RefCountKeys for this manifest. Computed once from GetAll() and cached for the lifetime of the instance, so Brine2D.Assets.AssetCache.PreloadAsync\(Brine2D\.Assets\.AssetManifest,System\.IProgress\{Brine2D\.Assets\.AssetLoadProgress\},System\.Threading\.CancellationToken\) and Brine2D.Assets.AssetCache.Unload\(Brine2D\.Assets\.AssetManifest\) can iterate unique keys without allocating on every call.

C#
internal Brine2D.Assets.RefCountKey[] GetUniqueKeys();

Returns

RefCountKey[]