AssetOptions Class
Definition
Namespace: Brine2D.Assets
Configuration for the asset loader: preload parallelism and teardown behaviour.
Inheritance System.Object → AssetOptions
| Properties | |
|---|---|
| MaxPreloadParallelism | Maximum degree of parallelism for PreloadAsync\(AssetManifest, IProgress<AssetLoadProgress>, CancellationToken\). Asset loading is I/O-bound \(disk reads, decode, GPU upload\), so a value above System.Environment.ProcessorCount is usually beneficial. null \(default\) uses Environment.ProcessorCount * 2, capped at 32. |