Behavior._startFailed Field
Definition
Namespace: Brine2D.ECS
Tracks whether OnStart() threw an exception. When true, all future Update/FixedUpdate/Render ticks are skipped so uninitialized state is never processed.
Namespace: Brine2D.ECS
Tracks whether OnStart() threw an exception. When true, all future Update/FixedUpdate/Render ticks are skipped so uninitialized state is never processed.