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JointComponent.BreakForce Property

Definition

Namespace: Brine2D.ECS.Components.Joints

Maximum constraint force magnitude \(in simulation force units: mass × pixels/s²\) before the joint breaks. When the reaction force exceeds this value the joint is destroyed and OnBreak is fired. Default is System.Single.PositiveInfinity \(never breaks\).

C#
public float BreakForce { get; set; }

Property Value

System.Single