KinematicCharacterBody.MaxSpeed Property
Definition
Namespace: Brine2D.ECS.Components
Maximum speed in pixels per second the character velocity is clamped to before the slide and integration step. When zero \(default\), no cap is applied.
Namespace: Brine2D.ECS.Components
Maximum speed in pixels per second the character velocity is clamped to before the slide and integration step. When zero \(default\), no cap is applied.