KinematicCharacterBody.StepHeight Property
Definition
Namespace: Brine2D.ECS.Components
Maximum height in pixels the character can automatically step up onto when walking into a ledge. When zero \(default\), step climbing is disabled.
Namespace: Brine2D.ECS.Components
Maximum height in pixels the character can automatically step up onto when walking into a ledge. When zero \(default\), step climbing is disabled.