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KinematicCharacterBody.WallAngleLimit Property

Definition

Namespace: Brine2D.ECS.Components

Maximum angle \(radians\) between the contact normal and the wall angle limit for a surface to count as a wall. Contacts that are neither floor nor ceiling and fall within this range set IsOnWall and WallNormal. Default is System.Single.PositiveInfinity \(all non\-floor, non\-ceiling contacts qualify\).

C#
public float WallAngleLimit { get; set; }

Property Value

System.Single