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PhysicsBodyComponent.InverseTransformDirection(Vector2) Method

Definition

Namespace: Brine2D.ECS.Components

Converts a direction vector from world space to local body space \(rotation only, no translation\). Returns the vector unchanged if the body has not yet been created.

C#
public System.Numerics.Vector2 InverseTransformDirection(System.Numerics.Vector2 worldDirection);

Parameters

worldDirection System.Numerics.Vector2

Returns

System.Numerics.Vector2