PhysicsBodyComponent.ShouldCollideChanged Event
Definition
Namespace: Brine2D.ECS.Components
Raised by the physics system when the ShouldCollide delegate \(or any sub\-shape [ShouldCollide](../SubShape/ShouldCollide.md 'Brine2D\.ECS\.Components\.SubShape\.ShouldCollide') delegate\) transitions between null and non-null. The system uses this to install or remove the Box2D custom filter callback.