EntityPrefab.AddTag(string) Method Definition Namespace: Brine2D.ECS Adds a tag to be applied to instantiated entities. C#public Brine2D.ECS.EntityPrefab AddTag(string tag); Parameters tag System.String Returns EntityPrefab Example C#var prefab = new EntityPrefab("Enemy") .AddComponent<TransformComponent>() .AddTag("Enemy") .AddTag("Hostile");