ISceneTransition Interface
Definition
Namespace: Brine2D.Engine
Represents a transition effect between scenes. Transitions run during scene loading to provide visual feedback.
Derived
↳ FadeTransition
| Properties | |
|---|---|
| Duration | Gets the duration of the transition in seconds. |
| IsComplete | Gets whether the transition is complete. |
| Progress | Gets the current progress \(0\.0 to 1\.0\). |
| Methods | |
|---|---|
| Begin() | Called when the transition starts. |
| Render\(IRenderer\) | Renders the transition effect. |
| Update\(GameTime\) | Updates the transition. |