SceneBase.Input Property
Definition
Namespace: Brine2D.Engine
Input context for this scene. Available from OnLoadAsync onwards. Not available during OnUnloadAsync\(CancellationToken\) — use OnExit() for input cleanup.
Namespace: Brine2D.Engine
Input context for this scene. Available from OnLoadAsync onwards. Not available during OnUnloadAsync\(CancellationToken\) — use OnExit() for input cleanup.