PhysicsWorld.SetGravity(Vector2) Method
Definition
Namespace: Brine2D.Physics
Sets world gravity at runtime in pixels per second squared. All awake dynamic bodies are affected immediately.
Parameters
gravity System.Numerics.Vector2
Namespace: Brine2D.Physics
Sets world gravity at runtime in pixels per second squared. All awake dynamic bodies are affected immediately.
gravity System.Numerics.Vector2