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PhysicsWorld.SetMaxLinearSpeed(float) Method

Definition

Namespace: Brine2D.Physics

Sets the maximum linear speed \(pixels/s\) a body can reach. Box2D clamps body velocity to this value each step. Useful as a safety cap in particle-heavy or high-impulse scenes. Must be greater than zero.

C#
public void SetMaxLinearSpeed(float maxSpeed);

Parameters

maxSpeed System.Single