Camera2D.GetVisibleBounds() Method
Definition
Namespace: Brine2D.Rendering
Gets the visible world bounds. Intentionally excludes shake offset so that culling remains stable during camera shake.
Implements GetVisibleBounds()
Namespace: Brine2D.Rendering
Gets the visible world bounds. Intentionally excludes shake offset so that culling remains stable during camera shake.
Implements GetVisibleBounds()