IShader Interface
Definition
Namespace: Brine2D.Rendering
Represents a GPU shader program.
Derived
↳ SDL3Shader
Implements System.IDisposable
| Properties | |
|---|---|
| Name | Gets the name of the shader. |
| Methods | |
|---|---|
| SetUniform\(string, float\) | Sets a uniform value in the shader. |
| SetUniform\(string, float, float\) | Sets a uniform vector value in the shader. |
| SetUniform\(string, Color\) | Sets a uniform color value in the shader. |