ITextureContext Interface
Definition
Namespace: Brine2D.Rendering
Provides context for creating textures specific to the renderer implementation. Similar to ASP.NET's HttpContext or DbContext pattern - abstracts away implementation details.
Derived
↳ SDL3Renderer
| Methods | |
|---|---|
| CreateBlankTexture\(int, int, TextureScaleMode\) | Creates a blank texture for rendering targets. |
| ReleaseTexture\(ITexture\) | Releases a texture's GPU resources. |