SDL3ParticleRenderer.SdfCircleUVRect Field
Definition
Namespace: Brine2D.Rendering
UVRect sentinel that triggers the SDF filled-circle path in particle_fragment.hlsl.
Equivalent to the [2,3]×[2,3] TexCoord range used by Brine2D.Rendering.SDL3BatchRenderer.DrawCircleFilled\(System\.Single,System\.Single,System\.Single,Brine2D\.Core\.Color,System\.Action\).