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ShakeSpace Enum

Definition

Namespace: Brine2D.Rendering

Determines how camera shake offset is applied relative to zoom and rotation.

C#
public enum ShakeSpace

Fields

World 0

Shake offset is applied in world space \(before zoom/rotation\). At higher zoom levels, the shake appears amplified on screen.

Screen 1

Shake offset is applied in screen space \(after zoom/rotation\). The shake feels consistent regardless of zoom or rotation.