ShakeSpace Enum
Definition
Namespace: Brine2D.Rendering
Determines how camera shake offset is applied relative to zoom and rotation.
Fields
World 0
Shake offset is applied in world space \(before zoom/rotation\). At higher zoom levels, the shake appears amplified on screen.
Screen 1
Shake offset is applied in screen space \(after zoom/rotation\). The shake feels consistent regardless of zoom or rotation.