ITextureAtlasBuilder.AddFolder(string, string, bool) Method
Definition
Namespace: Brine2D.Rendering.TextureAtlas
Adds all textures from a folder to be packed into the atlas.
C#
Brine2D.Rendering.TextureAtlas.ITextureAtlasBuilder AddFolder(string folderPath, string pattern="*.png", bool recursive=false);
Parameters
folderPath System.String
Path to the folder containing textures.
pattern System.String
Optional file pattern \(e\.g\., "\*\.png"\).
recursive System.Boolean
Whether to search subfolders.