TilemapRenderer.Dispose() Method
Definition
Namespace: Brine2D.Rendering
Disposes the sprite batcher. Call Brine2D.Rendering.TilemapRenderer.UnloadAll\(Brine2D\.Rendering\.ITextureLoader\) first to avoid GPU texture leaks.
Implements Dispose()
Namespace: Brine2D.Rendering
Disposes the sprite batcher. Call Brine2D.Rendering.TilemapRenderer.UnloadAll\(Brine2D\.Rendering\.ITextureLoader\) first to avoid GPU texture leaks.
Implements Dispose()