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CameraFollowComponent.Smoothing Property

Definition

Namespace: Brine2D.Systems.Rendering

Follow speed. Higher = snappier. 0 = instant snap. Typical values: 2 \(dreamy\), 5 \(responsive\), 15 \(tight\), 0 \(instant\). Frame-rate independent.

C#
public float Smoothing { get; set; }

Property Value

System.Single