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ParticleEmitterComponent.ActiveParticles Property

Definition

Namespace: Brine2D.Systems.Rendering

Gets a read-only view of the active particles. Use this to query particle state for gameplay logic.

C#
public System.Collections.Generic.IReadOnlyList<Brine2D.Systems.Rendering.Particle> ActiveParticles { get; }

Property Value

System.Collections.Generic.IReadOnlyList<Particle>