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ParticleEmitterComponent.Duration Property

Definition

Namespace: Brine2D.Systems.Rendering

Optional duration in seconds for continuous emitters. When set, the emitter automatically stops emitting after this many seconds have elapsed. Does not affect burst emitters. Set to null \(default\) for an infinitely running emitter.

C#
public System.Nullable<float> Duration { get; set; }

Property Value

System.Nullable<System.Single>