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ParticleEmitterComponent.EndColorVariation Property

Definition

Namespace: Brine2D.Systems.Rendering

Per-particle additive randomisation applied to each channel of Brine2D.Systems.Rendering.ParticleEmitterComponent.EndColor independently. Each channel is nudged by a random value in [-V, +V] where V is the corresponding channel of this color, then clamped to [0, 255].

C#
public Brine2D.Core.Color EndColorVariation { get; set; }

Property Value

Color