ParticleEmitterComponent.VelocitySpread Property
Definition
Namespace: Brine2D.Systems.Rendering
Random angular spread in \<b>degrees\</b> applied to Brine2D.Systems.Rendering.ParticleEmitterComponent.InitialVelocity at spawn. Each particle's direction is nudged by a random value in [-VelocitySpread/2, +VelocitySpread/2] degrees.
Note: when Brine2D.Systems.Rendering.ParticleEmitterComponent.Shape is Cone, ConeAngle is used instead and this property has no effect.