SubEmitterConfig.SpawnOnPerimeter Property
Definition
Namespace: Brine2D.Systems.Rendering
When true and Shape is Circle or Cone, particles spawn exactly on the perimeter of the circle rather than distributed within it. Useful for ring bursts.
Namespace: Brine2D.Systems.Rendering
When true and Shape is Circle or Cone, particles spawn exactly on the perimeter of the circle rather than distributed within it. Useful for ring bursts.