TileProperties.IsSolid Property
Definition
Namespace: Brine2D.Tilemap
Set this to true in Tiled via a boolean custom property named solid or isSolid.
Used by GenerateCollisionRects\(string\) and MergeCollisionRects\(string\).
Namespace: Brine2D.Tilemap
Set this to true in Tiled via a boolean custom property named solid or isSolid.
Used by GenerateCollisionRects\(string\) and MergeCollisionRects\(string\).