TilemapLayer.TintColor Property
Definition
Namespace: Brine2D.Tilemap
Tint multiplied with each tile during rendering. Defaults to White \(no tint\). Alpha is pre-multiplied with Brine2D.Tilemap.TilemapLayer.Opacity.
Namespace: Brine2D.Tilemap
Tint multiplied with each tile during rendering. Defaults to White \(no tint\). Alpha is pre-multiplied with Brine2D.Tilemap.TilemapLayer.Opacity.