AnimationStateMachine.AddOnCompleteTriggerTransition(string, string, AnimationParameters, string, float, int, bool) Method
Definition
Namespace: Brine2D.Animation
Adds an on-complete transition from from to to that additionally requires the named trigger to be armed, consuming it safely on fire. Returns the created AnimationTransition handle for targeted removal.
C#
public Brine2D.Animation.AnimationTransition AddOnCompleteTriggerTransition(string from, string to, Brine2D.Animation.AnimationParameters parameters, string triggerName, float crossFadeDuration=0f, int priority=0, bool restartSelf=false);
Parameters
from System.String
parameters AnimationParameters
triggerName System.String
crossFadeDuration System.Single
priority System.Int32
restartSelf System.Boolean