SpriteAnimator.PlayFromNormalizedTimeWithCrossFade(string, float, float, bool) Method
Definition
Namespace: Brine2D.Animation
Plays an animation by name beginning at a normalised time [0, 1], with a cross-fade over fadeDuration seconds from the currently playing clip.
C#
public void PlayFromNormalizedTimeWithCrossFade(string animationName, float normalizedTime, float fadeDuration, bool restart=false);
Parameters
animationName System.String
normalizedTime System.Single
fadeDuration System.Single
restart System.Boolean
Exceptions
System.ArgumentOutOfRangeException
Thrown if fadeDuration is not positive.