SubShape.EnableHitEvents Property
Definition
Namespace: Brine2D.ECS.Components
Whether hit events \([OnCollisionHit](../PhysicsBodyComponent/OnCollisionHit.md 'Brine2D\.ECS\.Components\.PhysicsBodyComponent\.OnCollisionHit')\) are enabled for
this sub-shape. When null, inherits EnableHitEvents
from the owning body. Changes on a live body apply immediately.