ECSOptions.OnExceptionSwallowed Property
Definition
Namespace: Brine2D.ECS
Optional callback invoked when an exception is swallowed because PropagateExceptions is false. Use this to route errors to a crash reporter or telemetry service in release builds without forcing the exception to propagate and crash the game loop.
Property Value
System.Action<System.Exception,System.String>
Remarks
The callback receives the exception and a context string describing where the exception originated \(e\.g\., system type name or behavior type name \+ entity name\). The callback itself must not throw; any exception it raises is silently ignored.