EntityPrefab.AddBehavior(Action) Method
Definition
Namespace: Brine2D.ECS
Adds a behavior of the specified type. The behavior is created with dependency injection when the prefab is instantiated.
C#
public Brine2D.ECS.EntityPrefab AddBehavior<T>(System.Action<T>? configure=null)
where T : Brine2D.ECS.Behavior;
Type parameters
T
Parameters
configure System.Action<T>
Optional action invoked after the behavior is constructed but before OnAdded() is called, so configured values are available during attachment. Pass null to skip configuration.