IEntityWorld.RemoveSystem Method
Definition
Namespace: Brine2D.ECS
| Overloads | |
|---|---|
| RemoveSystem\(ISystem\) | Removes a system by instance reference. If the system implements multiple pipeline interfaces it will be removed from all. |
| RemoveSystem<T>() | Removes a system of the specified type from this world. If the system implements multiple pipeline interfaces it will be removed from all. |
IEntityWorld.RemoveSystem\(ISystem\) Method
Removes a system by instance reference. If the system implements multiple pipeline interfaces it will be removed from all.
Parameters
system ISystem
Returns
IEntityWorld.RemoveSystem\<T>() Method
Removes a system of the specified type from this world. If the system implements multiple pipeline interfaces it will be removed from all.
Type parameters
T