IUpdateSystem.Update(IEntityWorld, GameTime) Method
Definition
Namespace: Brine2D.ECS
Called every frame to update this system.
Parameters
world IEntityWorld
The entity world to process.
gameTime GameTime
Current game time.
Namespace: Brine2D.ECS
Called every frame to update this system.
world IEntityWorld
The entity world to process.
gameTime GameTime
Current game time.