SequentialAttribute Class
Definition
Namespace: Brine2D.ECS.Systems
Marks a system to always execute sequentially \(single\-threaded\), regardless of the global EnableMultiThreading setting. Use this for systems that are not thread-safe or have strict ordering requirements.
Inheritance System.Object → System.Attribute → SequentialAttribute
Remarks
This attribute is declared with Inherited = false, meaning it is not
automatically applied to subclasses. If you derive from a
[Sequential]-marked system, the derived class will run in parallel
unless you explicitly apply [Sequential] to it as well.