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Systems

Brine2D

Brine2D.ECS.Systems Namespace

Classes
FixedUpdateSystemBase Base class for fixed update systems with default implementations.
RenderSystemBase Base class for render systems with default implementations.
SequentialAttribute Marks a system to always execute sequentially (single-threaded). Use this for systems that are not thread-safe or have strict ordering requirements.
SystemFixedUpdateOrder Defines standard execution order values for fixed update systems. Lower values execute first.
SystemRenderOrder Defines standard execution order values for render systems. Lower values execute first (render behind).
SystemUpdateOrder Defines standard execution order values for update systems. Lower values execute first.
UpdateSystemBase Base class for update systems with default implementations.
Interfaces
IFixedUpdateSystem Interface for systems that process entities during the fixed update phase. Fixed update systems run at a constant timestep, before the variable-rate update.