RenderSystemBase Class
Definition
Namespace: Brine2D.ECS.Systems
Base class for render systems with default implementations.
Inheritance System.Object → RenderSystemBase
Derived
↳ Box2DDebugDrawSystem
↳ DebugRenderer
↳ SpriteRenderingSystem
Implements IRenderSystem, ISystem
| Properties | |
|---|---|
| IsEnabled | Whether this system is currently enabled. |
| RenderOrder | Execution order for this system. Override to customize. Default is Sprites \(0\). |
| Methods | |
|---|---|
| Render\(IEntityWorld, IRenderer\) | Called every frame to render this system. |