ContactPair Struct
Definition
Namespace: Brine2D.Physics
A single active contact between this body and another, returned by GetContacts\(PhysicsBodyComponent, Span<ContactPair>, bool\).
| Properties | |
|---|---|
| Contact | Contact data for this pair. Normal is oriented away from Other toward the queried body — consistent with OnCollisionEnter. |
| Other | The other body in the contact pair. |
| OtherSubShape | The sub-shape on Other involved in this contact, or null if the other body's primary shape \(or a chain segment\) was the touching surface. |
| SelfSubShape | The sub-shape on the queried body involved in this contact, or null if the primary shape \(or a chain segment\) was the touching surface. |