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BlurEffect Class

Definition

Namespace: Brine2D.Rendering.SDL.PostProcessing.Effects

Two-pass Gaussian blur post-processing effect. Uses a single shader with uniforms to control blur direction.

C#
public class BlurEffect : Brine2D.Rendering.SDL.PostProcessing.ISDL3PostProcessEffect, Brine2D.Rendering.PostProcessing.IPostProcessEffect, System.IDisposable

Inheritance System.Object → BlurEffect

Implements ISDL3PostProcessEffect, IPostProcessEffect, System.IDisposable

Properties
BlurRadius Blur radius \(1\.0 = subtle, 5\.0 = strong blur\). Dynamically controllable via uniforms.